INIT Lab News

Paper on Human Recognition of Children's Gestures Accepted to ICMI!

In a previous post, we discussed our ongoing work on studying children's gestures. To get a better idea of the target accuracy for continuing work in gesture recognition, we ran a study comparing human ability to recognize children's gestures to machine recognition. Our paper, "Comparing Human and Machine Recognition of Children's Touchscreen Gestures", quantifies how well children's gestures were recognized by human viewers and by an automated recognition algorithm.

CISE Goes to Grace Hopper

The Computer and Information Sciences and Engineering Department of the University of Florida sponsored several students to attend the Grace Hopper Celebration this past October 4th - 6th in Orlando, FL! Several INIT members were able to attend (Dr. Lisa Anthony, Aishat Aloba, and Annie Luc) and experience the inspiring talks from amazing women leaders in technology. This year, there were 18000 people in attendance! It was incredible to be surrounded by such an amazing group of women and men dedicated to promoting women empowerment in technology.

Game Design Paper Accepted to CHI PLAY 2017 WIP

Last spring, I participated in a project in a game design course. The project involved transforming a board game, previously designed by the University of Florida Center for Aquatic and Invasive Plants, to a mobile game. The objective of the project was for children to learn about the effects of invasive species on their real-world environment. At the end of the course, we submitted a work in progress paper discussing our design process.

Bridging Languages Paper Accepted to ICER DC

This summer, I was accepted as a participant in the ICER2017 Doctoral Consortium. It was a fantastic experience! The ACM partially funded my trip through a travel reimbursement, so I was able to attend the ICER2017 conference in Tacoma, WA, where I had the chance to meet and exchange ideas with experts who are passionate about CS education. Here is the abstract from my submission:

Update: Bridging Languages Study

It’s been a long time since my last update, so there’s lots to cover!

As a recap, I have been investigating hybrid environments, which provide multiple representations of the same code. In particular, I’ve been looking into Pencil Code, which is a bi-directional environment – it lets students go back and forth between blocks and text. We had been planning a study at a middle school in Orlando since January.

Alex gets a paper accepted to ICMI DC!

In previous posts, we have discussed our ongoing work on improving recognition of children’s touchscreen gestures. My paper, “Human-Centered Recognition of Children’s Touchscreen Gestures”, was accepted to ICMI 2017’s Doctoral Consortium! The paper focused on my future research plans as I continue to work on my doctorate. Here is the abstract:

TIDESS Museum Learning Project Update: Starting User Study Data Analysis

The TIDESS team has begun qualitative analysis on the data we collected from the tabletop user study to try to characterize the processes of how people learn from data visualizations on interactive tabletop displays. We collected both audio and video recordings, as well as logs of all the touch interactions (gestures) participants did with the prototype, during the study sessions of the user study.

Completing the Website

The new website is complete. In my last post, I talked about themes, screen size, proportions, and looking at other lab's websites to understand what our site should have. Everything from the theme to the minute aesthetic details have been critiqued and fixed, through the help of my lab mates. By getting a range of different opinions, I was able to ensure that each stylistic choice I made helped viewers navigate through the site.

FunFitTech Project Update: More Affinity Diagramming

In our previous update, we were in the process of conducting affinity diagramming sessions to walk the data collected from our focus group sessions with children. Based on our affinity diagram, we extracted themes and brainstormed design ideas for the motion-based exercise game. We next consulted with several domain experts, that is, gym and physical education teachers, to better understand what components of exercise to include in the game.

Update: Understanding Gestures Project

We are currently continuing our work in gesture recognition by studying how well humans can recognize children’s gestures. We will compare human recognition rates to the rates of the automated recognition algorithms we used in our previous work. This will help us get an idea of how well humans are able to recognize children’s gestures. That way, we will have a good target accuracy for our future work on improving automated recognition of children’s gestures.

Past News

MTAGIC Project
MTAGIC Project Update: Co-designing Intelligent Interfaces with Children 7/28/2016
MTAGIC: CHI Presentation 5/31/2016
Late Breaking Work on Children's Gestures Accepted to CHI! 2/24/2016
MTAGIC: CHI 2016 Paper Accepted! 2/21/2016
MTAGIC Update: Gesture Analysis 12/11/2015
MTAGIC Update: Target Analysis 12/3/2015
MTAGIC Update: Searching for Patterns 6/30/2015
MTAGIC teams starts the summer off with momentum 6/13/2015
MTAGIC: Study recruitment week (Feb23-27) 3/13/2015
MTAGIC: Prep up for the next phase 2/6/2015
MTAGIC Project Update: Adults Data Collection 10/27/2014
MTAGIC Project Update: effect of context 10/05/2014

IPES (Investigating Public Engagement with Science)
Museum Learning project is now NSF Funded! 9/21/2016
IPES Museum Learning Project: IDC 2016 paper accepted! 6/02/2016
IPES Museum Learning Project Update: User Study 4/08/2016
IPES Museum Learning Project Update: Continued Prototyping and User Study 2/26/2016
IPES Museum Learning Project Update: Continued Prototyping 11/07/2015
IPES Museum Learning Project Update: Prototyping 7/20/2015
IPES Museum Learning Project Update: Data Aggregation 2/12/2015
IPES Museum Learning Project Update: Video Data Examination 12/05/2014
IPES project update: exploring tabletops and large displays 11/20/2014

$-Family Project Update 7/9/2015
$-Family of Recognizers Project Update 3/13/2015

FunFitTech (Kinect With Kids) Status Update 8/04/2015
Fun Fit Tech ( Kinect Games for Exercise) Project Update : Game elements 4/21/2015
Kinect Body Gesture Project update: current state of Kinect games 11/05/2014

Kids Application Survey
Kids Application Survey Project 3/26/2016
Apps for Kids Project 4/14/2015

POSE Project update: Next Steps... 8/08/2016
POSE Project: TAP paper presented at SAP 2016. 7/27/2016
POSE Project: TAP paper accepted! 6/16/2016
POSE Project: User Study Underway! 3/21/2016

Bridging Languages Project Update: Summer Camp Study 1/07/2016

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