Nikita Soni, PhD in Computer Science, TBD

Nikita Soni is a member of the INIT lab and is responsible for maintaining the lab’s website. Nikita is currently working on the TIDESS project, where she focuses on understanding how to design computer-supported collaborative learning experiences around large touchscreen interfaces of different form factors such as multi-touch tabletops and spherical displays, in particular for museum-based learning environments. Nikita also works on the TIDRC project, which focuses on characterizing the nature of the gap between research and practice for touchscreen interface design for children. Nikita’s research interests include computer-supported collaborative learning, interaction design for spherical displays, child-computer interaction, and museum-based learning.

Information

Email: nsoni2@ufl.edu
Position: Graduate Research Assistant
Projects: TIDESS Project
Personal Website: https://nikitasoni.me/

BLOGPOSTS

TIDESS Museum Learning Project Update: IJCSCL 2021 paper accepted!

Check out our recent blog post on the UF IFAS blogs website!

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Nikita gets accepted to ISS 2020 Doctoral Symposium!

In previous posts, we have discussed our ongoing work on the TIDESS project related to understanding how children and adults interact and learn from science data visualizations around large interactive surfaces.  For my dissertation work, my plan is to focus on understanding the Human-Computer Interaction questions related to how multi-generational […]

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Navigating a Ph.D. Proposal Defense in the COVID-19 Pandemic

On April 22, 2020, I completed and passed my Ph.D. thesis proposal defense with the help and support of my thesis committee members. The main aim of my thesis proposal is to explore how to design gestural interaction techniques for multi-touch spherical displays to support collaborative learning among family groups […]

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Video for CHI’2020: Adults’ and Children’s Mental Models for Gestural Interactions with Interactive Spherical Displays

Check out our remote video presentation for our CHI’2020 paper on the TIDESS website!

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TIDESS Museum Learning Project Update: CHI 2020 Paper Accepted!

Check out our recent blog post on the TIDESS website!

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Workshop paper at CSCL 2019

Both formal and informal educational venues such as classrooms and public science centers are increasingly using touchscreen interfaces for differing sizes and form factors such tablets, multi-touch flatscreen tabletops, and interactive spherical displays for learning purposes [1,2]. With this shift towards more direct-interaction-based learning comes new research opportunities for designing […]

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IDC 2019 Paper Accepted!

The INIT Lab, in collaboration with Dr. Pamela Wisniewski from the University of Central Florida (UCF) has been working on a project whose aim is to understand the real-world interface design practices of developers of children’s mobile touchscreen apps. We developed an evidence-based framework of Touchscreen Interaction Design Recommendations for […]

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TIDESS Museum Learning Project Update: PerDis 2019 Paper Accepted!

Check out our recent blog post on the TIDESS website!

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TIDESS Museum Learning Project Update: CHI 2019 Late Breaking Work accepted!

Check out our recent blog post on the TIDESS website!

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TIDESS Museum Learning Project Update: CSCL 2019 paper accepted!

Check out our recent blog post on the TIDESS website!

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Strategizing the CSCW Revise and Re-submit submission process

Check out our recent blog post on the TIDESS website!

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TIDESS Museum Learning Project: Preparing for prototyping on the PufferSphere

Check out our recent blog post on the TIDESS website!

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TIDESS Museum Learning Project: Interactive spherical display has arrived!

Check out our recent blog post on the TIDESS website!

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Kids Application Survey Project

The main purpose of the Kids Application survey project is to help generate constructive recommendations for designing touchscreen interfaces specifically tailored towards kids. In our current study, we are taking inspiration by surveying interfaces of existing kid’s applications and are trying to decipher common interface/design patterns. We are presently in […]

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