Jeremiah Blanchard, PhD in Computer Engineering, TBD

Jeremiah Blanchard is a member of the INIT Lab and is working on a bridge between educational and production programming languages. He has a passion for the education and computer science fields and is particularly interested in the nexus of these important topics (and game development as it relates to these topics).

Contact Information

Email = jblanch@cise.ufl.edu
Position in INIT Lab = Graduate Research Assistant
Personal Webpage = http://cv.jeremiahblanchard.org/p/about-me.html

Papers

Blanchard, J., Gardner-McCune, C., Anthony, L. 2015. Bridging Educational Programming and Production Languages. Paper for the “Every Child a Coder” workshop, ACM SIGCHI Conference on Interaction Design and Children (IDC’2015), Boston, MA, 21 June 2015. [Pdf]

BLOGPOSTS

Bridging Languages paper accepted to ICER Doctoral Consortium

This summer, I was accepted as a participant in the ICER2017 Doctoral Consortium. It was a fantastic experience! The ACM partially funded my trip through a travel reimbursement, so I was able to attend the ICER2017 conference in Tacoma, WA, where I had the chance to meet and exchange ideas […]

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Bridging Languages Project: Middle school study

It’s been a long time since my last update, so there’s lots to cover! As a recap, I have been investigating hybrid environments, which provide multiple representations of the same code. In particular, I’ve been looking into Pencil Code, which is a bi-directional environment – it lets students go back […]

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Bridging Languages Project: Progress and new initiatives

In the last blog post, I wrote about how we completed our study – of a summer camp in which kids learned how to make games in Scratch – and how we were analyzing the data. We’ve completed that analysis and hope to see it published soon. Our analysis focuses […]

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Bridging Languages Project: Summer camp study

Over the summer, I ran a study with children ages 7-12 at a gaming summer camp in Winter Park, FL. The aim of this study was to begin to identify programming constructs students find motivating, and those they struggle with, in block-based environments. We ran the 1-week summer camp with […]

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