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“Romadoro: Leveraging Nudge Techniques to Encourage Break-Taking” accepted to UIST 2021!

August 31, 2021

I am excited to share that the our poster “Romadoro: Leveraging Nudge Techniques to Encourage Break-Taking” was accepted to the 34th ACM Symposium on User Interface Software and Technology (UIST). In our poster, we present a Chrome plugin designed to encourage healthy break-taking through the implementation of technology-mediated nudges [1] coupled with the Pomodoro Technique […]

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Creating a Quarter-Circle Slider in Unity

April 23, 2021

As part of our TIDESS project, we have been investigating ways in which children and adults interact with interactive spherical displays. As such, we have been porting our tabletop prototype [1] (Figure 1) onto a physical spherical display [2] (Figure 2), as well as to a virtual spherical format (i.e., a globe you interact with […]

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Applying for the NSF Graduate Research Fellowship Program

December 15, 2020

Hello! This fall (2020), I wrote and submitted an application for the National Science Foundation (NSF) Graduate Research Fellowship Program (GRFP). There is a lot of information about the NSF GRFP available on the main NSF page as well as on many NSF how-to pages (like Mallory’s blog or Alex’s website). I’m going to use […]

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