Annie Luc, BS in Computer Science, 2018

Annie Luc is a member of the INIT Lab and is working on the TIDESS project. The project is jointly conducted by Dr. Anthony and Dr. Stofer from the College of Agricultural and Life Sciences at UF. She is analyzing patterns between visitor interactions with different interactive platforms. Annie is interested in Human-Computer Interaction and data analysis.

Contact Information

Email = annieluc@ufl.edu
Position at INIT Lab = Undergraduate Research Assistant

Papers

Anthony, L., Stofer, K.A., Luc, A., and Wobbrock, J.O. 2016. Gestures by Children and Adults on Touch Tables and Touch Walls in a Public Science Center. Proceedings of the ACM Interaction Design and Children Conference (IDC’2016), Manchester, UK, 22 Jun 2016, to appear. [Pdf]

Woodward, J., Shaw, A., Luc, A., Craig, B., Das, J., Hall Jr, P., Holla, A., Irwin, G., Sikich, D., Brown, Q., Anthony, L. 2016. Characterizing How Interface Complexity Affects Children’s Touchscreen Interactions. ACM Conference on Human Factors in Computing (CHI’2016), San Jose, CA, 7 May 2016, p.1921-1933. [Pdf]

BLOGPOSTS

CISE Goes to Grace Hopper

The Computer and Information Sciences and Engineering Department of the University of Florida sponsored several students to attend the Grace Hopper Celebration this past October 4th – 6th in Orlando, FL! Several INIT members were able to attend (Dr. Lisa Anthony, Aishat Aloba, and Annie Luc) and experience the inspiring […]

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TIDESS Museum Learning Project: Iterative prototyping

Check out our recent blog post on the TIDESS website!

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TIDESS Museum Learning Project: Grant funding and prototype changes!

Since the last update , we have been funded by the National Science Foundation under the Advancing Informal STEM Learning program (Check out this blog post!)! This funding will enable TIDESS to investigate how children and adults can engage with data visualizations about science concepts on touch-interactive spherical displays. To […]

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IPES Museum Learning Project: User study

Since the last update, we’ve completed the first iteration of the IPES Museum Learning Project prototype and deployed it at the Florida Museum of Natural History (FLMNH) in an observational user study (http://www.flmnh.ufl.edu/). The goal of this project is to explore the ways that users interact with the prototype to […]

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IPES Museum Learning Project: Continued prototyping and user study

The IPES Museum Learning Project prototype has been substantially improved and almost ready for the first deployment since the last update. We are preparing to use the prototype in the Florida Museum of Natural History for an observational user study. We will be exploring the ways that users interact with […]

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IPES Museum Learning Project: Continued prototyping

The IPES Museum Learning Project prototype is developing substantially since the last update. We are currently improving the prototype tabletop display to explore ways to make a great interactive exhibit. We are in the process of improving lag issues and building features such as gestures and aesthetic structures to engage […]

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IPES Museum Learning Project: Data aggregation

Last time we talked about this project [Museum Learning Blog Post], we were in the process of organizing the observational data collected from the Oregon Hatfield Marine Science Center on museum visitors interacting with touch-enabled exhibits on the touch table and touch wall. At this point, we have identified all […]

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IPES Museum Learning Project: Video data examination

The purpose of this project is to design better interactive touchscreen exhibits to support learning in a museum environment. In our current study, we are examining different interactive platforms in the Hatfield Marine Science Center to analyze museum interactions. Over the previous summer, Drs. Anthony and Stofer visited the Science […]

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