Fun Fit Tech (Kinect Games for Exercise)

This project began at UMBC, where Dr. Anthony advised Samyukta Ganesan, a former UMBC HCC Master’s student as an independent study and then independent research. Earlier, this project investigated ways to design and develop exergames (“exercise games”) for older adults by taking into account their attitudes towards exercise, staying active, technology, and games. The complete original UMBC work can be found here.

Now, at University of Florida, the project has been expanded to develop exergames for kids to leverage their interest in video games to help them lead a more active lifestyle. We are working with local kids who have varying levels of interest and motivation regarding exercise or games to learn best how to appeal to a wide range of potential users. Additionally, we are working with physical education teachers and sports coaches to understand exercise recommendations for kids.

We are looking for new students interested in working on this topic! (You must already be a UF student.) Contact Dr.Anthony at

The Team

Dr. Lisa Anthony
Nikita Dagar (Former member)
Samyukta Ganesan (Former member)
Sydney Richardson(Former member)


You can find more videos on the project here


1. Ganesan, S. and Anthony, L. 2012. Using the Kinect to Encourage Older Adults to Exercise: A Prototype. Extended Abstracts of the ACM Conference on Human Factors in Computing Systems (CHI’2012), Austin, TX, 5 May 2012, p.2297-2302. [Pdf] [Poster]